Shelby Drop Port, Memphis, Crucis March, Federated
Suns
June 27, 3025
Our heroes have been
hired on Galatea and have jumped all the way to the world of Memphis, at the far
end of the Federated Suns – far from anything interesting. They have been hired
to help the local Duke (One Duke Liam Stephenson), handle some pesky pirates
that have been raiding his supplies for the past few months. The
pay isn’t great, but pirates aren’t particularly notorious for their
ability to field particularly good equipment.
Of course, this is the
Inner Sphere, and nothing is ever exactly what it seems…
MISSION 3025-01: PIRATE DEFENSE
Our heroes arrive on Memphis, only to find incoming Pirates. This is a
simple protect-the-goodies run. Bonus if they can capture one of the pirates
alive and get him to talk.
Mission 3025-01 GM
Packet Duplex
Mission 3025-01 in
Tabletop Simulator
MISSION 3025-02: PIRATE DEFENSE Pt 2
Shortly after defeating the pirates at the drop-port, our heroes find themselves called to a depot in a remote part of Shelby City. The Duke is apparently adamant that the pirates not get their hands on its contents.
Mission 3025-02 GM
Packet Duplex
Mission 3025-02 in
Tabletop Simulator
MISSION 3025-03: Pirate hunting
With the Pirates on the run, it’s now up to our heroes to track them back to their lair. Unfortunately, not all of the fight is out of the bad guys just yet!
Mission 3025-03 GM
Packet Duplex
Mission 3025-03 in Tabletop
Simulator
MISSION 3025-04: have fun stormin’ the castle!
Our heroes have tracked the pirates back to their secret base. But it’s not exactly what they were expecting…
Mission 3025-04 GM
Packet Duplex
Mission 3025-04 in
Tabletop Simulator
MISSION 3025-05: In crucis march, castle storms you!
Our heroes have successfully taken the Pirates’ base. But all is not well, as they find themselves defending it later that same night…
Mission 3025-05 GM Packet Duplex
Mission 3025-05 in Tabletop Simulator
MISSION 3025-06: Payback
Our heroes have successfully defended their new base in the
wilderness of a backwater world they never care to return to. Now all they have to do is track down and defeat the real villain
in all this…
Mission 3025-06 GM Packet Duplex
Mission 3025-06 in Tabletop Simulator