Shelby
Drop Port, Memphis, Crucis March, Federated Suns
September
25, 3026
Our
heroes have been hired by the Federated Suns to help them defend the world of
Barlow’s End while the local Militia and front line units are off running some
wargames somewhere. Naturally, this is the time the Combine decides to attack.
To make matters worse, it appears that this isn’t just any ordinary raid…
MISSION 3026-01: Pull!
Can our Heroes defend a local C&C facility from Hot-Dropping Mercenaries?
Mission 3026-01 GM Packet Duplex
MISSION 3026-02: Where da white witches at?
Another mercenary unit under the employ of the Federated Suns on planet, the White Witches, have gotten themselves into a bit of trouble. Can our heroes come to their rescue on time?
Mission 3026-02 GM Packet Duplex
MISSION 3026-03: Hold the line!
Elements of the Wolf’s Dragoons are charging up an old Valley used to Quarry marble. Our heroes have to stop them before they can take out a local high value power station.
Mission 3026-03 GM Packet Duplex
MISSION 3026-04: Steubensville Side Story
Our heroes have been tasked with a vital mission: Defend the local
high school from marauding Dragoons. Wait. What?
Mission 3026-04 GM Packet Duplex
MISSION 3026-05: Macguffin escape
Our
heroes need to escort a defenseless truck through the caverns under
Stubensville. Can they escape the Combine’s clutches?
Mission 3026-05 GM Packet Duplex
MISSION 3026-06: Get to the choppa!
Our
heroes have the Macguffin. Now, can they get to their dropship on time?